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- TOMB RAIDER ANGEL OF DARKNESS CAMERA LOCKED ON LARA SERIES
- TOMB RAIDER ANGEL OF DARKNESS CAMERA LOCKED ON LARA PSP
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from the bottom of the base to the top of the Lara’s head) Length: 20.5cm (8") Width: 21.5cm (8.5") Weight: 2.8kg (6 lbs) The Lara Croft Tomb Raider™: The Angel of Darkness statue’s measurements: Height: 43cm (17") (i.e. Lara comes in deluxe full-color packaging, has a validation card and each base is hand-numbered. The Lara Croft Tomb Raider™: The Angel of Darkness statue is also available as a Exclusive edition statue and as a Collective edition statue. Standing almost 17" (43cm) tall from the bottom of the base to the top of Lara's head, the Lara Croft Tomb Raider™: The Angel of Darkness statue is made using polystone resin and is meticulously hand-crafted by artisans*.
TOMB RAIDER ANGEL OF DARKNESS CAMERA LOCKED ON LARA SERIES
She has also been designed to complement the four previous statues in the 1:6 scale series of Tomb Raider™ statues. The design of Lara from Tomb Raider™: The Angel of Darkness was inspired by the cover art of the game with Lara holding both of her pistols straight ahead of her, with a steely determined expression and all while she stands atop a stone slab. This is our fifth 1:6 scale Lara Croft statue and is Lara as shown in Tomb Raider™: The Angel of Darkness. In an attempt to clear her name, Lara must confront a powerful secret alliance intent on taking over the world.
TOMB RAIDER ANGEL OF DARKNESS CAMERA LOCKED ON LARA PSP
The environments are varied enough to feel fresh and that sense of achievement as you spot a half hidden ledge and suddenly find a whole new area to explore is immense.Īnd for those of us who played the original way back at the birth of 3D gaming will be enjoying some classic Lara action with subtle and suitable modernisations making Lara Croft Tomb Raider: Anniversary a worthy addition to anyone’s PSP games library.* ESTIMATED SHIPPING DATE Q2 2022 * Tomb Raider™: The Angel of Darkness - Lara Croft - Lara 1:6 scale statueĪccused of the murder of her former mentor the famous archaeologist Werner Von Croy, Lara Croft becomes a fugitive on the run. Because Lara Croft Tomb Raider: Anniversary is so good in every other area that it’s easy to forgive these shortcomings. I’m not even sure what’s being loaded… I’ve tried killing Lara right at the restart point, so why is the whole level reloaded? I haven’t gone anywhere so all the textures and scenery should still be in the PSPs memory, what gives?īut, and this is a biggie, niggles about controls, camera views and long load times are all just that, niggles. Dying, either from an unseen trap, attack by Velociraptors or plain clumsiness at the edge of a massive drop, is part and parcel of Tomb Raider… I mean, who hasn’t deliberately swan dived Lara off a ledge onto rocks below, just for giggles? But the loading times make dying a bigger issue than it should be as you’ve got a huge wait before you can try again. You can shift it around to improve the view so it’s not a huge problem but if I can shift it where I can see what’s going on, why hasn’t it been coded to take up the same vantage point?īut the camera is a minor consideration compared to the loading times after you’ve fluffed a jump or stretched for an out of reach ledge and plummeted to a neck-snapping death. The camera can be a pain in the backside at times though, but it’s hard to see how it could have been implemented any other way other than have invisible walls in some areas. The storyline, whilst hardly original in its twists and turns, does the job and anyway, you’re not playing to hear a story, you’re playing for the challenge of getting Lara up that cliff face, across to the monument to get the key that unlocks the door to the cog for the machine that’ll stop the waterfall… and in that respect, Lara Croft Tomb Raider: Anniversary is a worthy addition to the Tomb Raider series. The tweaks and extras, where they added them, are sensibly implemented and serve a purpose rather than just cluttering up the control set and making Lara do the wrong thing at the wrong time. Crystal Dynamics have obviously taken a good long look at what made the original games such classics and made Lara Croft Tomb Raider: Anniversary as faithful to the core gameplay of these as possible. Saturday Crapshoot: Tomb Raider: The Angel Of Darkness. Lara Croft Tomb Raider: Anniversary is a welcome return to form for Lara and here tomb raiding passion.